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Old Jan 21, 2006, 10:46 PM // 22:46   #21
Wilds Pathfinder
 
Join Date: May 2005
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But how does that make any sense to do? Make a template that all the people who are using this as a trial run can't do anything with for what purpose. At least let them have the skills for the preview. Sheesh.
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Old Jan 22, 2006, 03:25 PM // 15:25   #22
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I agree it's a bit dodgy...but you can just assume that some of the pre-builds are meant with the assumption that you have both chapters... with the future releases of pre-builds there's no way to avoid this, atleast with the way Anet seems to be handling core class skill sets...which I don't agree with by the way and think should be changed because it causes a lot of problems- read my above reply.

btw. *bump* anyone ahve any thoughts on my suggestion of having each chapter having 2 chapter specific classes for the purpose of fair deal and skill balance for single chapter holders? please comment I think this should really come to Anets attention...
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Old Jan 22, 2006, 06:22 PM // 18:22   #23
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That's an iffy solution... especially since more people own Prophecies, and it will take a bit of time until the amount of Factions bought balances.

I'm glad you tried to think of a solution though, it's hard to add content like this, especially when it's like there's 6 core and then 2 additional... for the same price as the core.
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Old Jan 22, 2006, 06:32 PM // 18:32   #24
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Quote:
Originally Posted by Littzain
That's an iffy solution... especially since more people own Prophecies, and it will take a bit of time until the amount of Factions bought balances.
uhm...clarify plz.

I don't see the iffy nor do I see the "fact" that more people have prophecies being a problem...
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Old Jan 23, 2006, 10:36 PM // 22:36   #25
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*kabump* still looking for some feedback...
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Old Jan 23, 2006, 10:43 PM // 22:43   #26
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Well the event is over now, so the only locks are on Assassin and Ritualist skills.
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Old Jan 23, 2006, 10:47 PM // 22:47   #27
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Quote:
Originally Posted by drowningfish999
Well the event is over now, so the only locks are on Assassin and Ritualist skills.
hooray for actually reading the thread

I was lookign for feedback on my suggestion for proffessions and skills Prophecies vs. Factions...

I'll move it to another thread when I get the time...
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